Source: warzone2100
Section: games
Priority: optional
Maintainer: Mike Purtell (mmikeinsantarosa) <maintainer@mepiscommunity.org>
XSBC-Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Paul Wise <pabs@debian.org>,
 Christoph Egger <christoph@debian.org>
Build-Depends: asciidoc,
               autotools-dev,
               bison,
               debhelper (>= 9),
               dh-autoreconf,
               docbook-xml,
               docbook-xsl,
               dpkg-dev (>= 1.13.19),
               flex (>= 2.5.33~),
               flex (>= 2.5.35~) | flex (<< 2.5.34~),
               libfontconfig-dev,
               libfreetype6-dev,
               libfribidi-dev,
               libglc-dev,
               libglew-dev,
               libminiupnpc-dev,
               libopenal-dev,
               libphysfs-dev,
               libpng-dev,
               libpopt-dev,
               libqt4-dev,
               libsdl1.2-dev,
               libtheora-dev,
               libvorbis-dev,
               libxml2-utils,
               libxrandr-dev,
               pkg-config,
               unzip,
               wkhtmltopdf,
               xauth,
               xsltproc,
               xvfb,
               zip
Standards-Version: 3.9.5
Homepage: http://www.wz2100.net/

Package: warzone2100
Architecture: any
Depends: warzone2100-data (<= ${source:Version}),
         warzone2100-data (>= ${source:Upstream-Version}),
         ${misc:Depends},
         ${shlibs:Depends}
Recommends: warzone2100-music (<= ${source:Version}),
            warzone2100-music (>= ${source:Upstream-Version}),
            warzone2100-video
Description: 3D real time strategy game
 In Warzone 2100 you command the forces of “The Project” in a battle to
 rebuild the world after mankind has almost been destroyed by nuclear
 missiles.
 .
 The game offers campaign, tutorial, multi-player and single-player skirmish
 modes.
 .
 An extensive tech tree with over 400 different technologies, combined with
 the unit design system, allows for a wide variety of possible units and
 tactics.
 .
 Warzone 2100 was created by Pumpkin Studios, published by Eidos Interactive
 and is currently developed by the Warzone 2100 Project.
 .
 The campaign video sequences are not yet distributed here, please see the
 Warzone 2100 website for details on downloading and installing them.

Package: warzone2100-data
Architecture: all
Depends: ${misc:Depends}
Recommends: warzone2100
Description: data files for warzone2100
 This package contains data, docs and translations for the warzone2100 game.
 .
 It contains the campaign and multiplayer data, several mods (including
 a more advanced AI, different terrain textures, new maps and scavengers)
 and documentation for the game.

Package: warzone2100-dbg
Section: debug
Architecture: any
Priority: extra
Depends: warzone2100 (= ${binary:Version}),
         ${misc:Depends}
Description: debug files for warzone2100
 This package contains debug information for the warzone2100 game.
 .
 It can be used to debug warzone2100 using GDB if the game crashes
 due to programming errors. warzone2100 also generates crash dumps
 and places them in the /tmp directory.

Package: warzone2100-music
Architecture: all
Depends: ${misc:Depends}
Recommends: warzone2100
Description: official music for warzone2100
 This package contains official music for the warzone2100 game.
 .
 It contains the background music for the menu and during the game,
 which varies between abstract, atmospheric and post-apocalyptic beats,
 a perfect soundscape for a heated battle with the enemy.
