name = DisplayOptionsAdvanced
oncancel = gui.options.load gui.page:Options


[ bg-top ]
image = white.png
color = 0.172, 0.161, 0.169
opacity = 0.5
left = 0
right = 0
top = 0
height = 0.16
layer = -1


[ bg-bottom ]
image = white.png
color = 0.172, 0.161, 0.169
opacity = 0.5
left = 0
right = 0
bottom = 0
height = 0.08
layer = -1


[ tooltip ]
text = gui.tooltip.str
fontsize = 0.03
left = 0
right = 0
bottom = 0.04
height = 0.04


[ bg-labels ]
image = white.png
color = 0.172, 0.161, 0.169
opacity = 0.5
left = 0.008
width = 0.29
top = 0.181
height = 0.558
layer = -1


[ bg-options ]
image = white.png
color = 0.172, 0.161, 0.169
opacity = 0.5
left = 0.30
width = 0.30
top = 0.181
height = 0.558
layer = -1


[ title ]
text = Options / Graphics
fontsize = 0.06
align = left
left = 0.29
width = 0.20
top = 0.07
height = 0.06


[ disclaimer ]
text = Some options will not take effect until the game is restarted
fontsize = 0.03
align = left
left = 0.29
width = 0.20
top = 0.12
height = 0.04


[ widget-02a ]
text = Texture Size
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.18
height = 0.04

[ widget-02b ]
text = <
fontsize = 0.03
align = left
tip = Change the size of the textures displayed.
onselect = display.texture_size.prev
onmoveleft = display.texture_size.prev
onmoveright = display.texture_size.next
onmoveup = widget-17b
onmovedown = widget-03b
onfocus = widget-02b.opacity:0 widget-02c.opacity:0 widget-02d.sat:0.56
onblur = widget-02b.opacity:1 widget-02c.opacity:1 widget-02d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.18
height = 0.04

[ widget-02c ]
text = >
fontsize = 0.03
align = right
tip = Change the size of the textures displayed.
onselect = display.texture_size.next
onmoveleft = display.texture_size.prev
onmoveright = display.texture_size.next
onmoveup = widget-17b
onmovedown = widget-03b
onfocus = widget-02b.opacity:0 widget-02c.opacity:0 widget-02d.sat:0.56
onblur = widget-02b.opacity:1 widget-02c.opacity:1 widget-02d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.18
height = 0.04

[ widget-02d ]
text = display.texture_size.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.18
height = 0.04


[ widget-03a ]
text = View Distance
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.22
height = 0.04

[ widget-03b ]
text = <
fontsize = 0.03
align = left
tip = Change the maximum view distance.
onselect = display.view_distance.prev
onmoveleft = display.view_distance.prev
onmoveright = display.view_distance.next
onmoveup = widget-02b
onmovedown = widget-04b
onfocus = widget-03b.opacity:0 widget-03c.opacity:0 widget-03d.sat:0.56
onblur = widget-03b.opacity:1 widget-03c.opacity:1 widget-03d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.22
height = 0.04

[ widget-03c ]
text = >
fontsize = 0.03
align = right
tip = Change the maximum view distance.
onselect = display.view_distance.next
onmoveleft = display.view_distance.prev
onmoveright = display.view_distance.next
onmoveup = widget-02b
onmovedown = widget-04b
onfocus = widget-03b.opacity:0 widget-03c.opacity:0 widget-03d.sat:0.56
onblur = widget-03b.opacity:1 widget-03c.opacity:1 widget-03d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.22
height = 0.04

[ widget-03d ]
text = display.view_distance.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.22
height = 0.04


[ widget-04a ]
text = Anisotropic Filtering
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.26
height = 0.04

[ widget-04b ]
text = <
fontsize = 0.03
align = left
tip = Set the anisotropic filtering level for textures.
onselect = display.anisotropic.prev
onmoveleft = display.anisotropic.prev
onmoveright = display.anisotropic.next
onmoveup = widget-03b
onmovedown = widget-05b
onfocus = widget-04b.opacity:0 widget-04c.opacity:0 widget-04d.sat:0.56
onblur = widget-04b.opacity:1 widget-04c.opacity:1 widget-04d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.26
height = 0.04

[ widget-04c ]
text = >
fontsize = 0.03
align = right
tip = Set the anisotropic filtering level for textures.
onselect = display.anisotropic.next
onmoveleft = display.anisotropic.prev
onmoveright = display.anisotropic.next
onmoveup = widget-03b
onmovedown = widget-05b
onfocus = widget-04b.opacity:0 widget-04c.opacity:0 widget-04d.sat:0.56
onblur = widget-04b.opacity:1 widget-04c.opacity:1 widget-04d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.26
height = 0.04

[ widget-04d ]
text = display.anisotropic.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.26
height = 0.04


[ widget-05a ]
text = Antialiasing
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.30
height = 0.04

[ widget-05b ]
text = <
fontsize = 0.03
align = left
tip = Set the full scene antialiasing level.
onselect = display.antialiasing.prev
onmoveleft = display.antialiasing.prev
onmoveright = display.antialiasing.next
onmoveup = widget-04b
onmovedown = widget-06b
onfocus = widget-05b.opacity:0 widget-05c.opacity:0 widget-05d.sat:0.56
onblur = widget-05b.opacity:1 widget-05c.opacity:1 widget-05d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.30
height = 0.04

[ widget-05c ]
text = >
fontsize = 0.03
align = right
tip = Set the full scene antialiasing level.
onselect = display.antialiasing.next
onmoveleft = display.antialiasing.prev
onmoveright = display.antialiasing.next
onmoveup = widget-04b
onmovedown = widget-06b
onfocus = widget-05b.opacity:0 widget-05c.opacity:0 widget-05d.sat:0.56
onblur = widget-05b.opacity:1 widget-05c.opacity:1 widget-05d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.30
height = 0.04

[ widget-05d]
text = display.antialiasing.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.30
height = 0.04


[ widget-06a ]
text = Shadows
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.34
height = 0.04

[ widget-06b ]
text = <
fontsize = 0.03
align = left
tip = Draw dynamic shadows.
onselect = display.shadows.prev
onmoveleft = display.shadows.prev
onmoveright = display.shadows.next
onmoveup = widget-05b
onmovedown = widget-07b
onfocus = widget-06b.opacity:0 widget-06c.opacity:0 widget-06d.sat:0.56
onblur = widget-06b.opacity:1 widget-06c.opacity:1 widget-06d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.34
height = 0.04

[ widget-06c ]
text = >
fontsize = 0.03
align = right
tip = Draw dynamic shadows.
onselect = display.shadows.next
onmoveleft = display.shadows.prev
onmoveright = display.shadows.next
onmoveup = widget-05b
onmovedown = widget-07b
onfocus = widget-06b.opacity:0 widget-06c.opacity:0 widget-06d.sat:0.56
onblur = widget-06b.opacity:1 widget-06c.opacity:1 widget-06d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.34
height = 0.04

[ widget-06d ]
text = display.shadows.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.34
height = 0.04


[ widget-07a ]
text = Renderer
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.38
height = 0.04

[ widget-07b ]
text = <
fontsize = 0.03
align = left
tip = Lower renderer version will speed up rendering at the cost of visual quality.
onselect = display.renderer.prev
onmoveleft = display.renderer.prev
onmoveright = display.renderer.next
onmoveup = widget-06b
onmovedown = widget-08b
onfocus = widget-07b.opacity:0 widget-07c.opacity:0 widget-07d.sat:0.56
onblur = widget-07b.opacity:1 widget-07c.opacity:1 widget-07d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.38
height = 0.04

[ widget-07c ]
text = >
fontsize = 0.03
align = right
tip = Lower renderer version will speed up rendering at the cost of visual quality.
onselect = display.renderer.next
onmoveleft = display.renderer.prev
onmoveright = display.renderer.next
onmoveup = widget-06b
onmovedown = widget-08b
onfocus = widget-07b.opacity:0 widget-07c.opacity:0 widget-07d.sat:0.56
onblur = widget-07b.opacity:1 widget-07c.opacity:1 widget-07d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.38
height = 0.04

[ widget-07d ]
text = display.renderer.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.38
height = 0.04


[ widget-08a ]
text = Bloom
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.42
height = 0.04

[ widget-08b ]
text = <
fontsize = 0.03
align = left
tip = Draw highlights.
onselect = display.bloom.prev
onmoveleft = display.bloom.prev
onmoveright = display.bloom.next
onmoveup = widget-07b
onmovedown = widget-09b
onfocus = widget-08b.opacity:0 widget-08c.opacity:0 widget-08d.sat:0.56
onblur = widget-08b.opacity:1 widget-08c.opacity:1 widget-08d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.42
height = 0.04

[ widget-08c ]
text = >
fontsize = 0.03
align = right
tip = Draw highlights.
onselect = display.bloom.next
onmoveleft = display.bloom.prev
onmoveright = display.bloom.next
onmoveup = widget-07b
onmovedown = widget-09b
onfocus = widget-08b.opacity:0 widget-08c.opacity:0 widget-08d.sat:0.56
onblur = widget-08b.opacity:1 widget-08c.opacity:1 widget-08d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.42
height = 0.04

[ widget-08d ]
text = display.bloom.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.42
height = 0.04


[ widget-09a ]
text = Normal Maps
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.46
height = 0.04

[ widget-09b ]
text = <
fontsize = 0.03
align = left
tip = Use normal maps.
onselect = display.normalmaps.prev
onmoveleft = display.normalmaps.prev
onmoveright = display.normalmaps.next
onmoveup = widget-08b
onmovedown = widget-10b
onfocus = widget-09b.opacity:0 widget-09c.opacity:0 widget-09d.sat:0.56
onblur = widget-09b.opacity:1 widget-09c.opacity:1 widget-09d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.46
height = 0.04

[ widget-09c ]
text = >
fontsize = 0.03
align = right
tip = Use normal maps.
onselect = display.normalmaps.next
onmoveleft = display.normalmaps.prev
onmoveright = display.normalmaps.next
onmoveup = widget-08b
onmovedown = widget-10b
onfocus = widget-09b.opacity:0 widget-09c.opacity:0 widget-09d.sat:0.56
onblur = widget-09b.opacity:1 widget-09c.opacity:1 widget-09d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.46
height = 0.04

[ widget-09d ]
text = display.normalmaps.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.46
height = 0.04


[ widget-10a ]
text = Motion Blur
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.50
height = 0.04

[ widget-10b ]
text = <
fontsize = 0.03
align = left
tip = Fast moving objects blur slightly.
onselect = display.motionblur.prev
onmoveleft = display.motionblur.prev
onmoveright = display.motionblur.next
onmoveup = widget-09b
onmovedown = widget-11b
onfocus = widget-10b.opacity:0 widget-10c.opacity:0 widget-10d.sat:0.56
onblur = widget-10b.opacity:1 widget-10c.opacity:1 widget-10d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.50
height = 0.04

[ widget-10c ]
text = >
fontsize = 0.03
align = right
tip = Fast moving objects blur slightly.
onselect = display.motionblur.next
onmoveleft = display.motionblur.prev
onmoveright = display.motionblur.next
onmoveup = widget-09b
onmovedown = widget-11b
onfocus = widget-10b.opacity:0 widget-10c.opacity:0 widget-10d.sat:0.56
onblur = widget-10b.opacity:1 widget-10c.opacity:1 widget-10d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.50
height = 0.04

[ widget-10d ]
text = display.motionblur.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.50
height = 0.04


[ widget-11a ]
text = Particles
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.54
height = 0.04

[ widget-11b ]
text = <
fontsize = 0.03
align = left
tip = Change the amount of particles used for smoke and dust effects.
onselect = display.particles.prev
onmoveleft = display.particles.prev
onmoveright = display.particles.next
onmoveup = widget-10b
onmovedown = widget-12b
onfocus = widget-11b.opacity:0 widget-11c.opacity:0 widget-11d.sat:0.56
onblur = widget-11b.opacity:1 widget-11c.opacity:1 widget-11d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.54
height = 0.04

[ widget-11c ]
text = >
fontsize = 0.03
align = right
tip = Change the amount of particles used for smoke and dust effects.
onselect = display.particles.next
onmoveleft = display.particles.prev
onmoveright = display.particles.next
onmoveup = widget-10b
onmovedown = widget-12b
onfocus = widget-11b.opacity:0 widget-11c.opacity:0 widget-11d.sat:0.56
onblur = widget-11b.opacity:1 widget-11c.opacity:1 widget-11d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.54
height = 0.04


[ widget-11d ]
text = display.particles.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.54
height = 0.04


[ widget-12a ]
text = Ambient Occlusion
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.58
height = 0.04

[ widget-12b]
text = <
fontsize = 0.03
align = left
tip = Set how good the SSAO looks during gameplay.
onselect = display.lighting.prev
onmoveleft = display.lighting.prev
onmoveright = display.lighting.next
onmoveup = widget-11b
onmovedown = widget-13b
onfocus = widget-12b.opacity:0 widget-12c.opacity:0 widget-12d.sat:0.56
onblur = widget-12b.opacity:1 widget-12c.opacity:1 widget-12d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.58
height = 0.04

[ widget-12c ]
text = >
fontsize = 0.03
align = right
tip = Set how good the SSAO looks during gameplay.
onselect = display.lighting.next
onmoveleft = display.lighting.prev
onmoveright = display.lighting.next
onmoveup = widget-11b
onmovedown = widget-13b
onfocus = widget-12b.opacity:0 widget-12c.opacity:0 widget-12d.sat:0.56
onblur = widget-12b.opacity:1 widget-12c.opacity:1 widget-12d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.58
height = 0.04

[ widget-12d ]
text = display.lighting.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.58
height = 0.04


[ widget-13a ]
text = Reflection Quality
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.62
height = 0.04

[ widget-13b ]
text = <
fontsize = 0.03
align = left
tip = Set how good the reflections looks during gameplay.
onselect = display.reflections.prev
onmoveleft = display.reflections.prev
onmoveright = display.reflections.next
onmoveup = widget-12b
onmovedown = widget-14b
onfocus = widget-13b.opacity:0 widget-13c.opacity:0 widget-13d.sat:0.56
onblur = widget-13b.opacity:1 widget-13c.opacity:1 widget-13d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.62
height = 0.04

[ widget-13c ]
text = >
fontsize = 0.03
align = right
tip = Set how good the reflections looks during gameplay.
onselect = display.reflections.next
onmoveleft = display.reflections.prev
onmoveright = display.reflections.next
onmoveup = widget-12b
onmovedown = widget-14b
onfocus = widget-13b.opacity:0 widget-13c.opacity:0 widget-13d.sat:0.56
onblur = widget-13b.opacity:1 widget-13c.opacity:1 widget-13d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.62
height = 0.04

[ widget-13d ]
text = display.reflections.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.62
height = 0.04


[ widget-14a ]
text = Shadow Distance
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.66
height = 0.04

[ widget-14b ]
text = <
fontsize = 0.03
align = left
tip = Set the distance at which shadows become visible.
onselect = display.shadow_distance.prev
onmoveleft = display.shadow_distance.prev
onmoveright = display.shadow_distance.next
onmoveup = widget-13b
onmovedown = widget-15b
onfocus = widget-14b.opacity:0 widget-14c.opacity:0 widget-14d.sat:0.56
onblur = widget-14b.opacity:1 widget-14c.opacity:1 widget-14d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.66
height = 0.04

[ widget-14c ]
text = >
fontsize = 0.03
align = right
tip = Set the distance at which shadows become visible.
onselect = display.shadow_distance.next
onmoveleft = display.shadow_distance.prev
onmoveright = display.shadow_distance.next
onmoveup = widget-13b
onmovedown = widget-15b
onfocus = widget-14b.opacity:0 widget-14c.opacity:0 widget-14d.sat:0.56
onblur = widget-14b.opacity:1 widget-14c.opacity:1 widget-14d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.66
height = 0.04

[ widget-14d ]
text = display.shadow_distance.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.66
height = 0.04


[ widget-15a ]
text = Shadow Quality
fontsize = 0.03
align = right
left = 0.01
width = 0.28
top = 0.70
height = 0.04

[ widget-15b ]
text = <
fontsize = 0.03
align = left
tip = Set the quality of shadow rendering.
onselect = display.shadow_quality.prev
onmoveleft = display.shadow_quality.prev
onmoveright = display.shadow_quality.next
onmoveup = widget-14b
onmovedown = widget-16b
onfocus = widget-15b.opacity:0 widget-15c.opacity:0 widget-15d.sat:0.56
onblur = widget-15b.opacity:1 widget-15c.opacity:1 widget-15d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.31
width = 0.14
top = 0.70
height = 0.04

[ widget-15c ]
text = >
fontsize = 0.03
align = right
tip = Set the quality of shadow rendering.
onselect = display.shadow_quality.next
onmoveleft = display.shadow_quality.prev
onmoveright = display.shadow_quality.next
onmoveup = widget-14b
onmovedown = widget-16b
onfocus = widget-15b.opacity:0 widget-15c.opacity:0 widget-15d.sat:0.56
onblur = widget-15b.opacity:1 widget-15c.opacity:1 widget-15d.sat:0.0
focus = false
color = 0.439, 0.796, 1.00
opacity = 1.0
left = 0.45
width = 0.14
top = 0.70
height = 0.04

[ widget-15d ]
text = display.shadow_quality.str
fontsize = 0.03
hue = 0.56
left = 0.31
width = 0.28
top = 0.70
height = 0.04


[ widget-16b ]
text = Cancel
fontsize = 0.03
#align = left
tip = Forget changes and return to Options menu.
onselect = gui.options.load gui.page:Options
onmoveup = widget-15b
onmovedown = widget-17b
onfocus = widget-16b.sat:0.56
onblur = widget-16b.sat:0.0
focus = false
hue = 0.56
left = 0.31
width = 0.29
top = 0.74
height = 0.04

[ widget-16e ]
image = white.png
color = 0.172, 0.161, 0.169
opacity = 0.5
left = 0.30
width = 0.30
top = 0.741
height = 0.038
layer = -1


[ widget-17b ]
text = OK
fontsize = 0.03
#align = left
tip = Save changes and return to Options menu.
onselect = gui.options.save gui.page:Options
onmoveup = widget-16b
onmovedown = widget-02b
onfocus = widget-17b.sat:0.56
onblur = widget-17b.sat:0.0
focus = false
hue = 0.56
left = 0.31
width = 0.29
top = 0.78
height = 0.04

[ widget-17e ]
image = white.png
color = 0.172, 0.161, 0.169
opacity = 0.5
left = 0.30
width = 0.30
top = 0.781
height = 0.038
layer = -1
