mandelbulber2 (2.10-0mx15+1) mx; urgency=medium

  * New upstream release:
    - AnimBySound: Added option to animate any parameter using sound wave (added
      "Anim By Sound" buttons in animation table).
    - AnimBySound: Added dialog window to load and setup AnimBySound feature.
    - AnimBySound: Added views for waveform, fft and animation generated
      from sound.
    - AnimBySound: It is possible to load wav, ogg, flac (all operating systems)
      and mp3 (Linux only).
    - AnimBySound: Added binary, decay and smooth filters for animation
      generated from sound.
    - AnimBySound: Added sound player.
    - Settings: added description field for fractal settings.
    - Settings: fixed bug: there was not possible to load settings saved with
      CR+LF line terminations.
    - Settings: material #1 was not saved properly to settings file when was
      previously loaded using "Load material..." option.
    - Added new fractal formulas:
      * Menger - Prism Shape2
      * MixPinski 4D
      * Sierpinski 3D
      * Sierpinski 4D
      * Menger 4D
      * Menger 4D Mod1
      * Menger - Smooth
      * Menger - Smooth Mod1
      * Menger - Octo
      * Abox 4D
      * Transform - SurfBoxFold
      * Transform - Octo Fold
      * Transform - ScaleVaryVCL
      * Transform - Spherical_Fold_VaryVCL
      * Transform - Add exp2(z)
      * Transform - Reciprocal3
      * Transform - Reciprocal 4D
      * Transform - Rotated Folding
      * Transform - FabsAddConditional
      * Transform - Reciprocal 4D
      * Transform - FabsAddConditional 4D
      * Transform - Spherical_OffsetVCL
      * Transform - Rotation 4D
    - Fractals: Various updates, fixes and enhancements to existing formulas
      and transforms.
    - Fractals: fixed bug: after swapping of formula slots, the Mandelbulb
      formula appeared on random slots.
    - German translation for all formula UIs.
    - Shaders: in some cases there was wrong calculation of object colors
     in boolean mode.
    - Shaders: fixed bug in DOF algorithm which could cause crashes.
    - Animation: Improved gamepad integration for flight animations.
    - Animation: Added image with gamepad keymap (tooltip).
    - Animation: there is displayed correct message when first frame was equal
      to last frame.
    - Animation: increased maximum value in frames per keyframe spinbox to 10000
    - Animation: fixed bug: there was possible to get different interpolation
      type (random one) for each frame.
    - Animation: fixed bug: check for collision showed false messages even if
      errors were already corrected.
    - Materials/Animation: fixed bug: program crashed with animation, when there
      was an added parameter from material which was previously loaded using
      "Load material" button.
    - Materials/Animation: fixed bug: program crashed with animation, when
      there was an added parameter from material which was previously edited
      using dialog called by Edit Material button.
    - UI: Image quality settings added to file selector for images.
    - UI: Corrected resolution lock function.
    - UI: auto-refresh is now disabled when brightness, gamma, contrast or
      HDR is changed.
    - UI: added information in fractal formula information box about examples
      which use the formula.
    - UI: changed and added more keyboard shortcuts for camera navigation.
    - UI: fixed bug: When the group box of primitives was saved and then loaded
      the group was always enabled.
    - UI: when dark theme is used then text color in animation table is always
      black.
    - UI: added Dutch language.
    - UI: added options to store/restore different layouts (states) of docks.
    - UI: navigation dock is locked when flight is being recorded.
    - UI: fixed bug: When boolean mode was selected, the displayed DE type 
      displayed as "DE unknown".
    - UI: fixed bug: Refreshing of DOF and image adjustments now is blocked
      during rendering of image.
    - Voxel export: added automatic calculation of bounding box.
    - Voxel export: Added ability to export 3D meshes in *.ply format.
    - General: changed data folder from .mandelbulber (hidden) to mandelbulber
      (not hidden).
    - General: changed default folder for animation frames to
      ~/mandelbulber/animation.
    - General: fixed bug: Wrong file names when contained dot.
    - CLI: added stdin input for CLI arguments.
    - CLI: added --benchmark option which calculates total time needed to render
      all examples in low resolution.
    - Performance: fixed several memory leaks.
    - Performance: eliminated crash reason: added Added QMutexLocker() to all
      getters and setters for in cParameterContainer class.
    - Performance: Animation player widget caused crashes when frames were
      deleted from image folder.
    - Documentation: Added help menu with user manual (beta version).
    - Examples: Added many example settings with most of new formulas.
    - Compilation: main window UI file divided onto several smaller UIs, this
      has improved compilation performance.
    - Compilation: used a lot of forward declarations to reduce compilation time
    - Compilation: code is now fully compatible with msvc.
    - Compilation: created solution file for msvc14 with all needed NuGet
      packages.
    - Compilation: configured Appveyor to test msvc++ builds.
    - Compilation: a lot of cleaning up of the code.
    - Compilation: much improved populateUiInformation.php script.
    - Compilation: added export CXXFLAGS="-march=native to install script.
  * Add qtmultimedia5-dev to build-deps for new audio file support.

 -- Steven Pusser <stevep@mxlinux.org>  Sat, 11 Mar 2017 14:27:58 -0800

mandelbulber2 (2.09.3-0mx15+1) mx; urgency=medium

  * New upstream release:
    - Settings: Fixed bug in function which adds missing material no. 1 during
      loading settings. When material no. 1 was default, this material was not
      created on parameter list.
    - Image: fixed bug: when output image was bigger than 2GB, then saving of
      PNG and TIFF images was corrupted
  * Change rules file to work with new source layout.

 -- Steven Pusser <stevep@mxlinux.org>  Mon, 28 Nov 2016 21:54:19 -0800

mandelbulber2 (2.09.2-0mx150+1) mx; urgency=medium

  * New upstream release.

 -- Steven Pusser (Stevo) <maintainer@mepiscommunity.org>  Thu, 13 Oct 2016 11:36:55 -0700

mandelbulber2 (2.09.1-0mx150+1) mx; urgency=medium

  * New upstream release.

 -- Steven Pusser (Stevo) <maintainer@mepiscommunity.org>  Mon, 10 Oct 2016 11:45:49 -0700

mandelbulber2 (2.08.3-0jessie1) jessie; urgency=medium

  * New upstream release.
  * Drop patches; applied upstream.

 -- Steven Pusser (Stevo) <maintainer@mepiscommunity.org>  Sun, 07 Aug 2016 20:57:10 -0700

mandelbulber2 (2.07.1-2mx150+1) mx; urgency=medium

  * Rebuild for MX-15.
  * Add alternative build-dep for libgsl0-dev.

 -- Steven Pusser (Stevo) <maintainer@mepiscommunity.org>  Sun, 07 Aug 2016 15:37:09 -0700

mandelbulber2 (2.07.1-2) unstable; urgency=medium

  * Add a few missing files in debian/copyright.
  * Build depend on libpng-dev instead of libpng12-dev for the libpng16
    transition (closes: #821726).

 -- Giovanni Mascellani <gio@debian.org>  Tue, 19 Apr 2016 00:32:55 +0200

mandelbulber2 (2.07.1-1) unstable; urgency=medium

  * Initial release (closes: #819431).

 -- Giovanni Mascellani <gio@debian.org>  Sun, 17 Apr 2016 22:30:24 +0200
