<theme name = "Elegance">
<!--
	Created by nale12
-->
<popup_style file_name="Elegance.tar.gz" />
<colors>
	<color1 default="#FF4300" opacity="0" />
	<color2 default="#d4d4d4" opacity="100" />
	<color3 default="#00ffFF" opacity="50" />
	<color4 default="#ababab" opacity="100" />
	<color5 name="Not used" default="#000000" opacity="no" />
</colors>

<pixmaps>
	<pixmap_from_file name="badge" file="badge.png" />
	<pixmap_from_file name="mask2" file="mask2.png" />
	<pixmap_from_file name="badge2" file="badge2.png" />
	<pixmap_from_file name="badge3" file="badge3.png" />
	<pixmap_from_file name="trans" file="trans.png" />
	<pixmap_from_file name="active" file="active.png" />
	<pixmap_from_file name="mask" file="mask.png" />
</pixmaps>
<sets>
	<set name="as" left="90" right="-90" up="180" down="0" />
	<set name="ias" left="-90" right="90" up="180" down="0" />
</sets>
<button_pixmap gap = "0" aspect_ratio="1" windows_cnt="5">
	<if size="41:">
		<get_icon size="-12" />
	</if>
	<if size=":40">
		<get_icon size="-7" />
	</if>
	<rotate angle="ias" />
	<correct_size />
	<!-- Moving the blink and needs attention up here so that the lowering effect is 
	     only affecting the icon and not the whole button. -->
	<if type="blink">
		<composite bg="trans" fg="self" yoffset="15"/>
	</if>
	<if type="needs_attention">
		<composite bg="trans" fg="self" yoffset="15"/>
	</if>
	<if type="launcher">
		<composite bg="trans" fg="self" yoffset="-2"/>
	</if>
	<if type="!launcher">
	<if type="!mouse_over">
	<if type="!launching">
	<alpha_mask mask="mask2" />
		<if windows="1">
			<if type="!active">
				<pixmap name="bg_color">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
			</if>
			<if type="active">
				<pixmap name="bg_color">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
			</if>
		</if>
		<if windows="2">
			<if type="!active">
				<pixmap name="bg_color">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge2" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
			</if>
			<if type="active">
				<pixmap name="bg_color">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge2" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
			</if>
		</if>
		<if windows="3">
			<if type="!active">
				<pixmap name="bg_color">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge3" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
			</if>
			<if type="active">
				<pixmap name="bg_color">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge3" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
			</if>
		</if>
	</if>
	</if>
	</if>
	<if type="mouse_over">
		<if type="launcher">
			<pixmap name="bg_color">
				<fill color="#00ffff" opacity="70" />
				<alpha_mask mask="active" />
			</pixmap>
			<composite bg="bg_color" fg="self" />
		</if>	
		<if type="launching">
			<pixmap name="bg_color">
				<fill color="#00ffff" opacity="70" />
				<alpha_mask mask="active" />
			</pixmap>
			<composite bg="bg_color" fg="self" />
		</if>	
		<if type="!launcher">
		<if type="!launching">
			<if windows="1">
				<if type="!active">
				<pixmap name="bg_col">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge" />
				</pixmap>
				<pixmap name="bg_color">
					<fill color="#00ffff" opacity="70" />
					<alpha_mask mask="active" />
				</pixmap>
				<composite bg="bg_col" fg="self"  yoffset="-2"/>
				<composite bg="bg_color" fg="self" />
			</if>
			<if type="active">
				<pixmap name="bg_col">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge" />
				</pixmap>
				<pixmap name="bg_color">
					<fill color="#00ffff" opacity="70" />
					<alpha_mask mask="active" />
				</pixmap>
				<composite bg="bg_col" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
				<composite bg="bg_color" fg="self" />
				</if>
			</if>
			<if windows="2">
				<if type="!active">
				<pixmap name="bg_col">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge2" />
				</pixmap>
				<pixmap name="bg_color">
					<fill color="#00ffff" opacity="70" />
					<alpha_mask mask="active" />
				</pixmap>
				<composite bg="bg_col" fg="self" yoffset="-2"/>
				<composite bg="bg_color" fg="self" />
			</if>
			<if type="active">
				<pixmap name="bg_col">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge2" />
				</pixmap>
				<pixmap name="bg_color">
					<fill color="#00ffff" opacity="70" />
					<alpha_mask mask="active" />
				</pixmap>
				<composite bg="bg_col" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
				<composite bg="bg_color" fg="self" />
				</if>
			</if>
			<if windows="3">
				<if type="!active">
				<pixmap name="bg_col">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge3" />
				</pixmap>
				<pixmap name="bg_color">
					<fill color="#00ffff" opacity="70" />
					<alpha_mask mask="active" />
				</pixmap>
				<composite bg="bg_col" fg="self" yoffset="-2"/>
				<composite bg="bg_color" fg="self" />
			</if>
			<if type="active">
				<pixmap name="bg_col">
					<fill color="#FF4300" opacity="100" />
					<alpha_mask mask="badge3" />
				</pixmap>
				<pixmap name="bg_color">
					<fill color="#00ffff" opacity="70" />
					<alpha_mask mask="active" />
				</pixmap>
				<composite bg="bg_col" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
				<composite bg="bg_color" fg="self" />
				</if>
			</if>
		</if>
		</if>
	</if>
	<if type="launching">
		<if windows="0">
				<pixmap name="bg_color">
					<fill color="#00FFFF" opacity="100" />
					<alpha_mask mask="badge" />
				</pixmap>
				<composite bg="bg_color" fg="self" />
		</if>
		<if windows="1">
			<if type="!active">
				<pixmap name="bg_color">
					<fill color="#00FFFF" opacity="100" />
					<alpha_mask mask="badge2" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
			</if>
			<if type="active">
				<pixmap name="bg_color">
					<fill color="#00FFFF" opacity="100" />
					<alpha_mask mask="badge2" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
			</if>
		</if>
		<if windows="2:">
			<if type="!active">
				<pixmap name="bg_color">
					<fill color="#00FFFF" opacity="100" />
					<alpha_mask mask="badge3" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
			</if>
			<if type="active">
				<pixmap name="bg_color">
					<fill color="#00FFFF" opacity="100" />
					<alpha_mask mask="badge3" />
				</pixmap>
				<composite bg="bg_color" fg="self" yoffset="-2"/>
				<composite bg="active" fg="self" />
			</if>
		</if>
	</if>
	<rotate angle="as" />
</button_pixmap>
</theme>
