What's New in MM3D? 
   
   Below is a list of new features in version 1.4.
   
   
      -  General:
         
            - 64-bit support
- i18n support
- Context-sensitive panel for editing properties of selected objects
- Export selected portions of a model to a separate file
- Boolean Operations
- Global transformations (works on entire model, including all animations)
- Texture projections (cylinder/sphere mapping)
- Direct vertex coordinate editing
- Orthographic projections can be rotated to any view angle
- Flip between orthographic and perpective projections
- Rotate a viewport on the Z axis
- Save/restore viewing angle and zoom with keyboard shortcuts
- Render selected faces in red (instead of rendering just the edges in red)
- Numerous texture coordinate window improvements
 
-  Animation / Bone Joints:
         
            - Converted the animation window to a dockable toolbar
- Support for multiple bone joint influences on a single vertex
- Auto-assign bone joint command
 
-  New Tools:
         
            - Snap to Grid/Vertex
- Bolt points
- Extrude (viewport interactive version of the geometry command)
 
-  New Commands:
         
            - Edge turn
- Edge divide
- Cap Holes
- Simplify Mesh
- Face Out
 
-  File formats:
         
            - MD3
- Cal3D
- COB
- DXF
- IQE
- SMD